Unofficial Fan Site. And finally, green items are basic resources that are used as inputs into this whole production engine. Ideally 40 squares of factories for each type of basic, crafted and magical good is the aim. But there are no bonuses, buffs, strong or weak stats, or special items or units that set humans apart from elves, or vice versa. click on it, and hover over the early collect icon. Once you have enough orcs for all your workshop upgrades (4600 total for each workshop to go up 2 levels) and a few more for training orc warriors and negotiating, slow down orc production. Boosted manufactories verse non-boosted manufactories. Here I will go through all different chapters that we have in the game and for each I will create a different content, covering their mechanics, strategies, ideal layouts, tips and much more! As you get further into the chapter, youll need to carry larger and larger Mana balances, which will mean youll need to be able to produce enough to keep up with the decay. Following this, youcan likely max out your supplies to last you for another week or two until you can store up enough spells to do it again. The first upgrade carries a pretty healthy population requirement, but the next upgrades are a little easier. Yep, lets continue previewing Elvenar Chapter 18 chapter. Explore the vast World Map to acquire the knowledge of your wise ancestors and discover new technologies. You can also ask for help with various in-game tasks from other players in your fellowship, just as long as you return the favor when its their turn to ask for help! when you need to find something out later on! Comments? BEGIN PRODUCING PORTAL UPGRADE/RESEARCH GOODS. The Elvenar (preview).. at least it is in my browser. Ideally 40 squares of factories for each type of basic, crafted and magical good is the aim. Let me know what you think about this preview of Elvenar Chapter 18 guest race production in the comments below. Elvenar, Humans and Elves are capped portal resources (orange in the diagram), while Medals (yellow), Elements (pink) and Badges (red) items are uncapped guest race resources. You must log in or register to reply here. Play Elvenar Now: http://InnoGam.es/h92R !Available subtitles: EN, DE, FR, IT, ES, PL, PT (PT/BR), NL, CZ/SK, DK, FI, GR, HU, NO, RO, RU, SE, TR.Enjoy the . At last we can get rid of the heaps of odorousOrc dung and start making some fragrant Mana. Oh, and we get settlement-specific streets again in this chapter. Welcome to Elvenar! This is slightly in relation to the second tip, but also a very important, yet simple tip in these games. Intro Hello and welcome to the All Guest Races - the brand-new subpage on my website! I cannot help but to think that this game is just another Pay 2 win kind of game because everytime is asking to rush the constructions and you have to pay for it. Run supplies on the shortest production times possible. Goods manufactories vary by race and good so a guide based on factory numbers can differ from the guide to what you need. You can find Scrolls of Guest Race Information Knowledge in this thread. It is used to educate and share information, to improve the player's game and have more fun! Too bad this is utterly useless wonder for when youre NOT doing chapters. Here is one of Elvenar Platinum Leaf's Notes & Guides series; in this video we look at the suggested strategies and game-play hints for Dwarves Guest Race (chapter VI) - as well as covering some of the essentials of all Guest Races. Stay tuned! Storyline quests tell the story of Elvenar and guide you through the research for each chapter. And you can cut down on intermediate goods production time by expanding your settlement if you have a lot of space. Elvenar allows you to represent the humans or the elves, and if you know your RPGs, youre probably used to the complexity of each race having their own strengths and weaknesses, their own special units, and the like. Keep visiting neighborswho you know are active to encourage them to keep the cycle going. For instance, they can use the masks to appear in a humanoid shape to interact with other races. But since nobody likes waiting, you might want to spend some common currency (your regular coins) to buy research points and bypass the wait time. Save my name, email, and website in this browser for the next time I comment. on it, and hover over the early collect icon. And at most, youll need ~1,400% worth of PPs for the whole chapter. It is used to produce refined steel from steel, which you will. The Elvenar are very satisfied that their descendants finally seem to focus on their own matters. If you find an error, let me know! The choice between residences and workshops will be unique to each player, but if you have enough of a population surplus to upgrade at least a few workshops, go for those first; they change size and shape! Apply as many culture spells as you have items clicked. Register your account here! Take Good Care Of Your Real Estate Find everything you need to know about each unique guest race. Upgrading residences is much easier in the Woodelves compared to the orcs! It is a city building game where your objective is to create a flourishing fantasy city and discover the mysteries that lie in the world around you. Use the wiki! how to find others to play with who are in the same world on the same server. ELVENGEMS.COM Elvenar Gems of Knowledge Guest Races Click a title below to view the guide About Guest Races Dwarves Fairies Orcs & Goblins Woodelves Sorcerers & Dragons Halflings Elementals Amuni Constructs The Elvenar Future Guest Race Future Guest Race The big unknown is ascended planks that will be needed for all of them. Given that all these assumptions are sketchy to begin with that wont be particularly surprising. Sounds like a wash, right? Elvenar is a free-to-play browser-based game, where you will build a flourishing city and discover a magical world full of mysteries. I have a bumblebee at level 31. Rewards for top contribution to someones wonder. Use spells to increase culture, request people to boost main hall. The forest glade is the Woodelves chapter equivalent to the other guest races portals. These documents are a work in progress and were designed to help and guide you through your gaming experience as well as provide detailed information about the game mechanics and stats. It is 4x4 in size, and does not grow as it is upgraded. We dont get the portal-like building until much later into the chapter, and we build 4 different production buildings: Culture that produces Mana will have a Mana icon on it in the build menu.. It is used to produce refined marble from marble, which you will use in the forest fabrication to produce, Youll want to ensure you have or can create space for. To be able to reach a new race you will first need to finish your own progress (the first one arrives in chapter VI). Follow this up with a few 15 minute, 1 hr or 3 hr runs as you have time for. You may even need to sell off some of your older culture to make room, and because you can afford to. See below on that. elvengems has a really big section about the Elvenar chapter..you may have missed it because it's not listed under the guest race guides but here it is if you're interested https://elvengems.com/the-elvenar-preview/ It is there in the guest race guides down the bottom under constructs. accrue until it hits a maximum amount, at which. You will need many supplies for everything in woodelves. I was wrong. This guide will provide a walkthrough of the game of Elvenar and all the things you need to know to be off to a great start and well on your way to your very own Elven Empire! I certainly dont plan on building any. The goods produced by square for each factory is very similar regardless of type and race and practically identical at level 15 and 19. The link is wrong - I will supply a new one shortly! So this is it for now. You can always schedule long upgrades for the times when youre about to head off to bed anyways. In other words, it all boils down to your own preference, or whether you like human or elf design better. Apart from the size, costs are fairly manageable. ). Here, you dont have that option. Make sure youve scouted the other province and checked their troops that should allow you to send the right troops who can easily overwhelm the enemy army. The new size and shape is the same both elves and humans at 4x5. Make sure the message didn't get into spam folder! After selling off all your orc production buildings and portal, youll have a lot of space (or at least what seems like it for now!) Here is some information on leveling up the Portal dimensions, caps, production times and construction / upgrade costs: This time around we only have 2 research items to unlock to get every level here (L1/L2 right away, and L3/L4 a bit later). Youll need mana tears to build the grafting sites. Just like with previous chapters, you'll research and unlock 2 additional levels for each Residences, Workshops, Barracks and Main Hall. But as we upgrade portal, we dont increase production. Join A Fellowship ASAP. Level 21 --> 22 costs 2200 orcs and 257 population, Level 22 --> 23costs 2400 orcs and145 population, Level 22 --> 23 costs 2400 orcs and 145 population. If thats the case, you can go ahead and negotiate, as its not hard to acquire common currency or tools in the game. Questions? G UEST RACE PRODUCTION BUILDINGS FOREST GLADE . In the Woodelves chapter, we get 4 more upgrade levels for each tier 1 manufactory. Between making mana tears and unlocking the very expensive grafting site researches, mana may be in short supply. Note how long you have until your Mana buildings reach capacity, and when your Mana inventory will decay. All original photos, images and articles are copyright to their respectiveowners and no copyright infringement is intended. You must log in or register to reply here. It was a place of prosperity and knowledge, where development reached the most unimaginable peak! So here is how L1 production looks like (with no other boosts). Upgrading from level 22 --> 23 adds 150 population. For game basics with a bit more explanation and some strategy advice thrown in, be sure Sentient requirements are relatively high, but nothing that Chapter 18 city wont be able to handle. If youve found our site, you must be So here is how base production looks like without any boosts: GR Pop buildings feature continuous production without any inputs on 24h cycles, with early pickup available at 3h mark. The information on this site is intended to help and encourage Elvenar players. Their boisterous power of nature is bound into magic masks that enables them to take a stable shape. So read on for our Elvenar strategy guide, as we cover the important things any player should remember when playing the game, may you be a new or an experienced player. You must log in or register to reply here. Thread starter Jackluyt; Start date Jan 28, 2022; Jackluyt Shaman. Start producing mana tears as soon as they are built. Both elven and human planks producers will have a reasonably difficult challenge with planks upgrades. Are you on Facebook? You could say that you can't say "city builder" or "base management" without "social.". Upgrade roads when able for the increased culture, often a single 1 x 1 culture building gives more culture then a road so you can put culture objects at the end of roads. While I might be able to increase my mana production somewhat, there is only so much that I can do, and the required time would still be ridiculous. They are expensive in supplies, and you wont need as many as you did for the Orcs & Goblins chapter. Return to Homepage | Join Us on Facebook. point it will stop accruing until it is collected. Notice how the forest glade is quite a ways into the chapter, before the main hall research. Each of these buildings have 3 levels of upgrades. To participate in or to create forum discussions, you will need your own forum account. Finally, you will need to connect their gateway to their own specific buildings using a special road. Instead, youll go straight through the middle to the end, then back, above, and beneath. Youll need to have many mana tears produced by the time you unlock the grafting sites. use in the forest fabrication to produce Wind Chimes. Tags: Embassies, Preview Previous Post Elvenar Embassies - Research Preview Now medals are produced in intermediate producers, and no matter the producer and medal type, a single medal production gets you 20*1.6=32 medals and requires 8 elemental resources at L3 and max portal (10 and 4 at L1, and L3 having 2x multiplier and 1.6x coming from L4 portal). Visit the Elvenar Facebook Group Goods manufactories vary by race and good so a guide based on factory numbers can differ from the guide to what you need. Length of acceptable absence whether notified or unannounced This varies from a set time if notification is given to no limit as long as absence was notified. https://en.forum.elvenar.com/index.php?threads/copying-messages-chat-mail-workaround.1821/, 6-8 workshops. We havent seen those for quite a while, as most of the recent settlements worked on set mechanics, e.g. In chapter IX, we rid our cities of the ugly orcs and welcome the wonderful Woodelves! This building gives your city a greatculture boost. As we said earlier, the battle element of the game is PvE and not PvP, but you will have a chance to attack certain provinces, should their demands be too much for you to keep up with. Negotiate or fight over powerful Relics to boost your production. Just keep focusing on researching and building a decent number of all three, and keep them producing. Please click on the following Elvenar Wiki Link https://en.wiki.elvenar.com/index.php?title=Traders_of_Unur Hope that helps Kind Regards Herodite. Keep it in production and collect as often as you can. Knowing where you are is helpful so you know how to tell other players in the community Before collecting any supplies note the amount of supplies. but completely separate game with a unique world map, ranking, players, fellowships, etc. Click the image below to start. Nothing too fancy, just an extra 3 squares added to the width. On the other hand, if click frequency of portal productions is the limiting factor, the BTG can only effectively kick in at the Medals-to-Badges step and will not speed up the chapter as much. is there a guest race guide for the last chapter anywhere? Four or five is a good start, but dont stop there. The first quality, coming from Marble, Steel and Planks Manufactories, will be introduced in this chapter. Second stage produces different medals on 4h cycles, and those take elemental resources from the previous stage plus Elvenar/Humans/Elves. Elves get the more difficult upgrades this chapter compared to humans (except for those with a steel boost; then it is same for both.). Luckily, they are unlocked early in the chapter while there is still plenty of room to re-arrange things to find a space for their new shape. We though that small ships in Chapter 17 were bad, but at least those had 3 hours productions. The Elvenar are very satisfied that their descendants finally seem to focus on their own matters. Elvenar, Humans and Elves are capped portal resources (orange in the diagram), while Medals (yellow), Elements (pink) and Badges (red) items are uncapped guest race resources. Use the tabs along the bottom of the sheet to choose which chapter's quests you'd like to view. Every 24 hours, your total Mana balance will be reduced by 10%. So that means that to produce requisite 36K worth of elemental resources you will need to run about 1,100 productions which will require pretty much exactly 50mm worth of mana. If you dont have at least 10 willows, build more. Humans have a more reasonable population requirement since the overall size for their planks doesnt change, but have to figure out how to accommodate the reversed orientation. you can begin producing the Mana youll need. Humans get the easier upgrade, only having to find enough space and population to grow by 3 squares, compared to the 8 square jump for elves. After helping the Dwarves and Fairies settle their age-old differences, you reach out to the Elves and Humans again in an attempt to intensify your relationships. In orcs, supplies, coins, and population! Mar 22, 2021 #1 is there a guest race guide for the last chapter anywhere? Get a few upgraded so you can work on finishing up your new layout while you accumulate the KP needed for the residences, which do not change size or shape during this chapter. But thats why we said this game is more casual than your average fantasy-based game. It may not display this or other websites correctly. Using only PPs for capped goods, and doing almost maxed out portal and other settlement productions point out to 3-4 months worth of production time. As we dont know yet how these goods will be produced, it is hard to say if this will be a problem. Go to Support! Check the forums for game news and updates! Look at the part that is before the .elvenar that tells you where youre at so you know To the Forum. It cannot be upgraded. And each slot takes 1h to complete, for the complete queue taking 5h at L1. If youve got the basics down already, but youre still relatively early on in the game and ready to take your city to the next level, check out the basic strategy pages in the menu. You will use this building to make Mana tears which will be used for building the other production buildings, and each of the research goods. Click on a culture building that isn't ready to, collect yet to see when the next early collect will. Elvenar is in continuous development, meaning that we are actively working on further expanding and improving the game, with regular updates, also taking into account feedback, suggestions, and ideas from our world-wide community! Even completing the first batch of research will give you more options on hand, and options that will work for you immediately. Information below is based on building boosted good factories only (see boosted verse non-boosted). Complete quests. Your gold and population needs will determine the number you need ultimately. Mana requirements, just as I mentioned in Research Preview, look stupidly high. The forest glade starts out as size 4x2 and grows to 5x4. Be sure to check out the More Resources in the site navigation bar for more great tools #18. Create the buildings as you get them, as new buildings are always equal to new resources or materials, or new bonuses. However, now that the elves version of planks will match humans, they can now afford to drop the number of manufactories they carry down to match their human counterparts. In the end, it will be a clash of cultures and you will learn from each other: the reviving race will learn from you how to get back on their feet in new Elvenar, but you will also get inside knowledge of long lost technologies of the old world that will help you to improve your buildings, upgrade them even further, improve your units and so on - it is mutual growth for a brighter future for both of you! If you get stuck in research waiting for mana, now this is when to go back and stick it into the earlier expansion and squad size upgrades. Seriously, dont. Upgrading from level 21 --> 22 adds 190 population. You can also check up the post about upgrades that are coming up. The Dwarves need a lot of wood to fire up their foundries and have started to cut down trees in the Fairy realm of Unur. But here is quick and dirty estimate so that you can verify it yourself. You can read facts about the woodelves and the buildings that come with this chapter in the wiki. Guest Race Guides Find everything you need to know about each unique guest race. At 3 of each (12 total), youll need 3-4 months of production in these facilities to complete the chapter. Youll need over 300 population for each one. it will stop accruing until it is collected. Note - you can click the help button on any Mana building screen: Culture that produces Mana will have a Mana icon on it in the build menu. These are fairly sizable at 28-30 squares each, and not exactly cheap. If playing mostly every 9 hours go for 8 workshops, 3 armories you can vary this up or down to suit you, if you do more you will likely need an extra workshop, Residences start with 10 and work up to 20. (Or just visit our home page!). Use roughly 1/3 of your total production capacity for each. I can imagine most players in Chapter 18 should be able to comfortably spend that amount. If mana is the limiting factor, thats good news for owners of the blooming trader guild wonder. We also strongly suggest that you visit the forum as it is a great source for information, suggestions and in-game experience. It is used to educate and share information, to improve the player's game and have more fun! how to find you in the game, to get help, join a fellowship, or more. You may want to start with out Research Preview, but today we will be talking about guest race production setup. So keep in mind that you will get only Elvenar, Humans and Elves when dropping Portal Profits! Even at 5h queue most people will have some slippage, at least overnight. Mana tears is a 3 hour production, and requires mana to start. Just like with marble upgrades, elven planks producers can afford to drop a manufactory or two as they upgrade to the new size. Or I could be right, and were screwed Unfortunately, the last time I made similar statement in Chapter 17 preview I turned out to be exactly right. Would you like to join a chat group with other players who. This is even ignoring mana decay. As you can see, we will only need mana and ascended T7/A1 goods for that. One is elemental production Water/Fire/Wind/Earth. Falling behind on storyline quests can create very challenging situations! Join the Facebook group for Elvenar players! I sent you a reply before with the link, but this moderators don't like other people to provide information of actual value. In C17, space for reseach good production is the limiting factor. Once you progress past the main hall research, youll be on your way to the 2nd half of the research tree, which will bring you into the guest production buildings. Ascended Goods and the Merchant. Comments? Ascended Goods are essential for playing on this chapter's settlement, and will be important in the future as well. POTENTIAL SPOILER ALERT! You can see exactly how much you have, how much you, lose, and when you will lose it by hovering over anywhere. Each residence upgrade requires more than 30k. It is important to complete each chapters' quests before researching too far into the next chapter, or before selling guest race buildings when in later chapters. Please read our, the post about upgrades that are coming up, Elvenar Manual Fighting Gems Tournament 2019-01-08 [Thor], Elvenar Sorcerers & Dragons Day 24 [71%], Elvenar Tournament Tutorial [2020] Gems, Elvenar Tournament Tutorial [2020] Dust, Elvenar Tournament Tutorial [2020] Elixir, Elvenar Tournament Tutorial [2020] Silk, Elvenar Tournament Tutorial [2020] Scrolls. To upgrade each forest fabrication to level 4, youll need: 4. You are using an out of date browser. To participate in or to create forum discussions, you will need your own forum account. Guest race production buildings Portal - 88 - "Senate" Portal - 106 - "Dwarven Embassy" Portal - 610 - "Fairy Embassy" Beer Festival - 36 Tea House - 63 Meditation Circle - 44 Other building upgrades 2nd Tier Manufactory upgrades 4 new levels Size change - from 64 to 56 Residences 2 new levels Size change - from 53 to 54 Workshops The Forest Fabrication is the first special production building youll build for this chapter. We get new culture that produces Mana and must be connected to a road. You will then need to build the gateway required for the race to come from the dimension, where their souls are roaming, into your city and connect it to your Main Hall. You can play as a human or as an elf, customize the city to your liking, produce resources, craft goods with materials, discover long-forgotten technologies, and manage the citys economy. >>> To the Elvenar YouTube channel, Read announcements and news about the game, and discuss the game with others. In this new Chapter, we will see how, once again, a dispute between Dwarves and Fairies threatens the lands! Welcome to Elvenar For Apprentices BASIC STRATEGY Boosted Goods City Balance (Buildings) City Layout (Space Optimization) Culture Bonus Hotkeys Neighborly Help (Visiting) Trading TOURNAMENTS Tournament Calculator Marble Province Steel Province Planks Province Crystal Province Scrolls Province Silk Province Elixir Province Magic Dust Province
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